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How to enable AMD Fluid Motion Frames in Minecraft (Java and Windows)

AMD has released its Fluid Motion Frames technology, which is their answer to Nvidia's frame generation. Whereas Nvidia's technology can only be used with its 4xxx series cards in specific games, AMD's technology can be used by a wide range of its cards, and on many more games. 

The problem is that Fluid Motion Frames is not available for OpenGL games like Java Minecraft. On some versions of the video card driver, it's not even available for DirectX games like Bedrock Minecraft (for Windows). However, there's a way to enable Fluid Motion Frames for both Java and Windows Minecraft. 

The idea came from a post on, but it's not well explained how to implement it. Just to clear things up, this is a step-by-step guide to getting Fluid Motion Frames in Minecraft. I've tested it for AMD Radeon drivers version 24.4.1, but it should work on versions 24.1.1 and up. 


1) open Registry Editor. You can find it by pressing the Windows key and typing "regedit".

2) Navigate the registry like a tree to HKEY_LOCAL_MACHINE\SOFTWARE\AMD\DVR

There will be many entries already listed with different names, the type will be REG_SZ or REG_DWORD, and different values for data. 

3) Right-click on an empty space to the right of the data values and select New > DWORD (32-bit) Value.

4) A new entry will pop up with the name "New Value". Right-click on this new value and rename it to GFGEnableAPI

5) Double-click the newly-created value. A window will pop up saying EDIT DWORD (32-bit) Value. Change the value data from 0 to 00000007 (that's seven 0 and one 7). Make sure the base is set to hexadecimal. Alternatively, just type 7. Then click OK. 

6) Reboot, then go into the Radeon Adrenaline software and go to the Gaming tab. 

7) For Minecraft for windows, there ought to be an entry already there. Click on it, and enable AMD Fluid Motion Frames and Radeon Anti-Lag.

For Java Minecraft, you have to click the three dots in the upper right, add a game, and point to  the javaw.exe that Java Minecraft uses. There may be many javaw.exe files, but you need to pick the one that Java Minecraft actually uses. Or, you can download a version of Java from Adoptium and point Java Minecraft to the javaw.exe, then point Adrenaline to the same file. Then in Adrenaline you double-click the new entry and enable Fluid Motion Frames.

Voila! Fluid Motion Frames in Minecraft. Keep in mind, you need to have a higher monitor refresh rate (more than 60 hz) and keep a minimum of 70 FPS for the effect to work. It also only works in full screen mode, not windowed mode. 


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